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Malte

Malte

Sound & Code

Creating worlds and shifting perception.
Between sound and code: Sound designer
and software developer based in Berlin.
Film, series, immersive experiences.

Recent

Ghost Hunter Brandon Darkmoor – Salzufler Unterwelt Escape Room
Sound design, music curation, show control, and audio planning for the escape room Ghost Hunter Brandon Darkmoor by Salzufler Unterwelt.
Metropolis 2099 – Dream Labs Escape Room
Sound design, music curation, and audio planning for the escape room Metropolis 2099 by Dream Labs.
The Tale of the Heartless Pirate – Dream Labs Escape Room
Sound design, music curation, and show control programming for the escape room The Tale of the Heartless Pirate by Dream Labs.
Endzeit – Exodus Escape Room
Sound design, music curation, and development of an in-game telephone system for the Endzeit escape room by Exodus in Heilbronn.
Go West – The Room Berlin
Show control programming, sound design, and music curation for Go West, an immersive escape room by The Room Berlin.
Workshop of the Alchemist - Escape Room
Show control programming, sound design, and music curation for the Workshop of the Alchemist – an escape room full of puzzles and magic.
Die Wespe – Season 2 (Sky Original)
Original sound editing for Season 2 of the Sky comedy series Die Wespe – a quirky story about darts, egos, and real life.
Cowboy Bebop – German Version
Dialogue editing for the German version of Netflix’s Cowboy Bebop – a live-action remake of the legendary anime classic.